Codes
[CLASSES] DON'T LET HIM IN codes, how to redeem, and expired lists.
View all CodesLight keeps it away. One open entrance is enough.
[CLASSES] DON'T LET HIM IN is a co-op survival experience on Roblox by dilly dally games, place 121165298854655. A creature circles the house, studies your mistakes, and searches for one unguarded entrance. You keep the floodlights powered, watch the doors and windows, restore the breaker when the power fails, and hide if it gets inside. Easy, Normal, and Hard badges end at 6 AM. The description credits The Locust, Boiled One, and Boy and the Bath to DoctorNowhere. Badges from 6 October 2026 also name Guilt and the Skinwalker, and they say there are five classes to own. This wiki is the night order, those badge rules, and the two maps.
[CLASSES] DON'T LET HIM IN is a co-op survival experience on Roblox by dilly dally games, place 121165298854655. A creature circles the house, studies your mistakes, and searches for one unguarded entrance. You keep the floodlights powered, watch the doors and windows, restore the breaker when the power fails, and…
![Official Roblox media image for [CLASSES] DON'T LET HIM IN](/media/optimized/2262959147f937493b66101e-768.webp)
![[CLASSES] DON'T LET HIM IN artwork](/media/optimized/21c47a7e85a584a995c427a1-767.webp)
Pick a creature and a difficulty in the lobby, then use the quiet minutes to equip a flashlight battery, learn the doors, and walk to the outside breaker. When the screen says Opening active, look at the creature, shut that entrance, and turn on a floodlight while the power is up. If the lights die, wait until it leaves, flip the fuses until power is restored, and close whatever opened in the dark. If Breach active plays, hide unseen with the flashlight off or step outside until it leaves. Headphones help. The footsteps can point at the wrong wall. Class names are not in the public badges, so read the lobby shop instead of a copied class table.
[CLASSES] DON'T LET HIM IN codes, how to redeem, and expired lists.
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View all Video TutorialsS through D rankings for [CLASSES] DON'T LET HIM IN.
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Hide or swap, then fix the power.

Wait, flip the fuses, confirm the lights.

A copy at the door, and a badge for letting it in.

The named snowy cabin, with no confirmed closet.

Buy one, reach level 3, own all five. Names unpublished.

A house and lodge night, plus a Locust session.
Batteries, the scare-off, and the two emergencies. Open page
The house route from the alert to 6 AM. Open page
The entrances it opens, including upstairs. Open page
Five classes to own. The names are not printed. Open page
What each credited monster and badge opponent actually changes. Open page
Easy, Normal, and Hard badges say survive until 6 AM. The experience description says survive until morning. Nightmare and Snowbound Lodge badges say a full night, without printing a clock time.
No code string is confirmed for place 121165298854655, and no in-game redeem button is confirmed. Roblox game passes are store purchases, not promo codes.
The Full Crew badge says own all five classes. Hired says buy your first class, Mastered says get any class to level 3, and Gem Hoarder says earn 1,000 Gems. The five names, prices, and level rules are not in those badge texts.
There is no official strength ranking. Badge award counts are not a difficulty order. Use the same entrance and breaker plan, then add only the rule that monster's own badge actually states.
No. This is place 121165298854655 by dilly dally games. The other experience is place 119322777693726. Its tips say to flash a flashlight at a window and last until 8 AM. Those steps are not this game.
Read the first-night page, then open the official game. Headphones on. The audio cues are useful, and they are not a map.